Audio processing library written by Zig-lang
Browse cluster: Godot XR and Game Development Tools →Lightmix is an audio processing library written in Zig that enables developers to generate audio files as build artifacts using the standard Zig toolchain. The project bridges audio synthesis with modern software development workflows, allowing users to produce WAV files by running `zig build` just as they would compile a binary executable. Lightmix provides core types like `Wave` (which holds PCM audio samples in floating-point formats) and `Composer` (which sequences and layers multiple audio sources), along with support for generating various waveforms including sine, square, sawtooth, triangle, and noise. The library includes comprehensive examples organized by difficulty level—from basic wave creation and filtering through practical instrument synthesis techniques like Karplus-Strong guitar modeling—and offers build-time audio generation through the `addWave` helper function that integrates directly into Zig's build system.