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godot_openxr

(Maintenance mode) OpenXR drivers for the Godot Game Engine v3.x

godotxr
Browse cluster: Godot XR and Game Development Tools
256commits
15contributors
6languages

Tech stack & purpose

Godot OpenXR is a plugin that adds OpenXR support to the Godot Game Engine version 3.x, enabling virtual reality development. The plugin is built in C/C++ using Godot's cpp bindings and compiles via scons, with support for Windows (SteamVR and Oculus runtimes), Linux (SteamVR and Monado), and Meta Quest platforms. The project is maintained by Christoph Haag, Bastiaan Olij, and Fredia Huya-Kouadio, and is released under the MIT license.

Languages

C++
85.2%
C
4.3%
Kotlin
4.1%
Shell
2.5%
CMake
2.0%
Python
2.0%

Contributors